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Erosion

The animation below shows particles striking a surface, which is how the process
of erosion occurs. The different pages on this animation will show how the particle size, angularity, hardness of the particles affect the amount and rate of wear.
Note this animation is not quantitative, it is just to show how the different factors affect the amount of wear.

The removal of material usually occurs by a brittle mechanism. As the particles
strike the surface cracks form within the material. These extend and join as time passes and will eventually intersect the surface, meaning there is now loose material which can removed - do this by pressing the 'Remove' button:

    

         

Larger particles, same shape

Larger particles cause more extensive wear.

    

              

Faster moving particles

Faster moving particles cause more extensive wear.

    

              

Angular particles

More angular particles result in more extensive wear.

    

              

Angle of impact

Shallower trajectories give less extensive wear.